Abstract
In this paper, I take an overview of the convergence between psychology and game design, particularly the use of intrinsic and extrinsic rewards in game design.
Disciplines
Computer and Systems Architecture | Digital Communications and Networking | Hardware Systems | Other Computer Engineering | Psychology | Systems and Communications
Recommended Citation
Sturrock, I., Grout, V., Picking, R., Gossman, P. & MacCallum-Stewart, E. (2011) “Psychology of Game Design: Intrinsic and Extrinsic Rewards" [Paper presented to The 4th International Conference on Internet Technologies and Applications, Glyndwr University held at Glyndŵr University, 6-9th September, 2011]. Wrexham: Glyndŵr University. Conference Proceedings pp. 617-618
Digital Commons Citation
Sturrock, Ian; Grout, Vic; Picking, Rich; Gossman, Peter; and MacCallum-Stewart, Esther, "Psychology of Game Design: Intrinsic and Extrinsic Rewards" (2011). Computing. Paper 82.
http://epubs.glyndwr.ac.uk/cair/82
Included in
Computer and Systems Architecture Commons, Digital Communications and Networking Commons, Hardware Systems Commons, Other Computer Engineering Commons, Psychology Commons, Systems and Communications Commons

Comments
Copyright © 2011 Glyndŵr University and the authors, all rights reserved. This paper was first presented at The 4th International Conference on Internet Technologies and Applications, Glyndwr University September 6-9, 2011, Wrexham, UK and published in the conference proceedings by Glyndŵr University. Permission to copy, reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution must be obtained from Glyndŵr University. By choosing to view this document, you agree to all provisions of the copyright laws protecting it. It is published here with the permission of the Authors the conference website can be viewed at http://www.ita11.org/index.html and the full proceedings are available to purchase at http://bit.ly/NePm1F